
The windowed interface with multiple toolbars of MacPaint was totally foreign to Amiga paint apps that for years followed the Deluxe Paint model of putting tools firmly at the screen edges and making them easy to hide. In many ways the UI of SuperPaint is closer to the UI of DPaint than MacPaint is. They differed substantially in that DPaint is geared towards making the entire screen available as a canvas, and most people I know who used DPaint spent most of the time with the UI hidden, only turning it on briefly to pick colours etc., or when using the split screen zoom (to date I hate the way most paint apps do zoom with a vengeance - DPaint had it right). There are some superficial UI similarities between MacPaint and DPaint in how they both switched from a big separate panel of tools to toolbars along the side, but that's pretty much the only similarities I can see between the two that were not already present in SuperPaint, and it's line with a general trend, and even there it's not all that obvious where DPaint draws most of its inspiration.
Amiga fantavision mac#
How exactly? Pretty much all of the functionality in MacPaint is in SuperPaint, which predated it by 6 years (I'm assuming you're not confusing them, but this is the Xerox SuperPaint, not the later Mac application of the same name). But then I started experimenting with DPaints tools, like smear and blend, and my drawing style changed and got much more fluid and relaxed and it actually carried over to paper as well. Freehand was easier than on the C64 thanks to a mouse instead of a joystick, but the tools were not a good fit for that other than for large surfaces. The workflow is very different - you can do great things with MacPaint (or MS Paint) too, but it is far more laborious because it's hard to do much freehand drawing with it.įor me, when I moved from the C64, where I'd used Koala Painter - similar in capabilities to MacPaint - to the Amiga and started using Deluxe Paint, I first started drawing the same way I'd done on the C64: Laboriously placing pixel by pixel, with the occasional line draw or flood fill. that means you can actually "paint" with DPaint in a way you most certainly can't with MacPaint. You see the difference in the various painting tools and brush support etc. If you look at the SuperPaint UI you can see its influence on some other painting applications too - Koala Painter on the C64 for example has a separate tools page that looks very close to SuperPaint.īut they are fundamentally different in other ways too - DPaint was designed specifically as a tool for artists first, and turned into a product afterwards. So they have shared heritage, given that MacPaint too was largely inspired by work at Xerox, and it's possible Silva made adjustments to Prism/DPaint after MacPaint was released since its release predated the commercial release of DPaint, but the application was already in use before MacPaint was released, though only in-house at EA. (Source: The Future Was Here: The Commodore Amiga, Jimmy Maher, The MIT Ppess Platform Studies series) Deluxe Paint started as an Amiga port of Prism. When Silva joined EA in 1983, he wrote a version of Doodle for MS DOS for in-house use at EA - this port was named Prism.

While there designed an in house paint application for the Xerox Star based on inspiration from SuperPaint by Richard Shoup (at Xerox Parc). The Castle of Dr.Deluxe Paint is not an extension/clone of MacPaint unlike most of the early paint applications of the era.ĭan Silva (the creator of Deluxe Paint) worked at Xerox before he got to EA. Test Drive II The Duel (Accolade) SOLD TO Gibberish

Roadwar 2000 European challenge (Accolade) Hole in One Miniature Golf SOLD TO Gibberish Paypal accepted, but buyer pays Paypal charges.ĪLL PRICES ARE $2.00 UNLESS OTHERWISE INDICATED IN THIS LIST:Ĭarmen San Diego World $5 SOLD TO javidoom Surface shipping is cheaper, but very slow. Over that and up to 2 kg is almost double.

International (overseas) shipping from Canada is very expensive. I will also be advertising these locally on Craigslist. I will do my best to check all disks before I send them out, but I cannot play every game completely through - I cannot guarantee perfection on 20 year old disks.

I have added some others that are not shown and do not have boxes.
Amiga fantavision software#
*** Here is an updated list of the software I have for sale. WB1.3 disks, WB2.04 disks and manuals, WB3 disks. Also a few Amiga books (see last picture, right side) Some other titles that can't be seen, but I will sort through.
